%PROGRAMFILES(X86)%\Steam\steamapps\common\Divinity Original Sin 2\Data\Projects\Crafting_OverhaulĦ. The final path should look something like: For example, if the mod in the Mods folder is named Crafting_Overhaul_b9a1a072-731f-4ae3-9fba-967b324a5a85, the new folder should be named Crafting_Overhaul. The folder name should be identical to the mod name. Go to the Projects folder, and create a new folder. Go to the Data folder, and create a folder named Projects, if it does not exist.ĥ. %PROGRAMFILES(X86)%\Steam\steamapps\common\Divinity Original Sin 2\DataĤ. Use the PAK extractor ( source code) to extract the PAK file to: %USERPROFILE%\Documents\Larian Studios\Divinity Original Sin 2\Modsģ. Download Crafting Overhaul through the Steam Workshop. You want to load a third-party mod to see how things work, but after extracting the PAK to to the game data folder, The Divinity Engine 2 project menu does not show the project.įor clarity's sake, Crafting Overhaul is used as the example. You want to add a third-party mod as a dependency, but after extracting the PAK to the game data folder, The Divinity Engine 2 project menu does not show the project.
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